Hello there!, this is an artwork for BreakPoint, a hack and slash game, i'm developing. Such as I have no idea how to program, I am taking the time to improve the idea and the game mechanics. Meanwhile I'm creating (in a very slowly way) artworks of some concepts of game characters. And maybe for the future kickstarter project.
In this post, I will try to show (my way) to do an artwork, from sketch to the final piece. Hopefully, you will be able to see the different changes that determine the final evolution of the work.
The process will be shown in a reverse direction, from the newest to the oldest, so you can appreciate the latest changes.
Stage 3 - Paint
(Some zoomings)
I will show it with low quality :(
Stage 2 - Sketch
2C:: LigthWork:
2B:: Tonework:
2A:: Linework:
Stage 1 - Rough
1B:: Ligth-Rough:
1A:: Line-Rough
Stage 0 - QuickRough
0:: Idea (Best on paper)
Tyler
cool process
SmokingFrog
yeah!, too bad i only invented this method to look more professional