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SmokingFrog

Age 32, Male

student

FBA UNLP

Argentina

Joined on 1/17/12

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SmokingFrog's News

Posted by SmokingFrog - June 13th, 2016


Scavenger sketches:
 

# BOSS Scavenger (Mecha)

3995539_146581898231_Scavenger-Heavy-I.jpg

 

 


Posted by SmokingFrog - April 30th, 2016



Short quotes, that explain the Historic Context of the game..



Quote # 1:

..."The world was rule for a long time, if not a lifetime, for 2 large industrial centers: The Red, and the Blue industries. While at first they were just regular companies, its success led them began a fierce competition to see who managed to dominate the market. Over time, its popularity and the level of consumer loyalty growed large enough to become Corporations-states.
Long time ago, about 100 years ago if I remember correctly, States could not agree in which direction it had to turn the screw. Red industry insisted that it should be in the clockwise direction, while the Blue industry trumpeted otherwise. Altought there were diplomatic attempts to calm the waters, the dispute ended by bursting into the"Great War of the Screw", or what currently known as “The Screw-up War”..."
- “The beginig of the End”, Old tales form the Wiseman.

 

Dialogue NPC:

... "Well, look, just so you can understand, I will have to explain a bit of history:
As the war spread more than expected, the population started to fall drastically. The initial response to the situation was to compensate the losses, increasing production of automatons. Unfortunately, this became part of the problem.So, both sides began a fierce technology race in hopes of gaining an advantage that tip the balance in their favor.The major achievement was the development of a new technology which is based on the generation of energy WITHOUT combustion.Imagine that it  would have caused a new industrial revolution! It could have completely replaced the steam technology!
The worst problem is that it never left the experimental phase. And to make things a little more, because of fear of industrial espionage, investigations were conducted in secret labs and due to the final outcome that the war had never been found.Damn, if only we could find those laboratories! We could reactivate the development of such technology and prepare prototypes that can help us to repel what is threatening us. ... "
-Head of Research.



Quote #2:

... "No one knows exactly which side was winning at the end of the war. Some say it was the Red side. Others say it was the Blue. All we know, were the facts. I guess, in a desperate attempt to avoid defeat, the losing side launched a global response, where multiple missile did the rest. The Tech inside this missiles must have been ultra-secret, because in each impact, it caused a massive electromagnetic wave wich wiped out all circuits. All the devices were shutted down, permanently. Finally, they managed to end the Great War, thus became the end of the world as we knew it. Most of our machines, if not all, became useless. I am ashamed of what I have to say, but, the last vestiges of the great era, ended up being just junk. ... "
-“The beginig of the End”, Old tales form the Wiseman.


Dialogue NPC:


... "The only positive thing we got from the war, was that the few who stayed, we learned the lesson very well. Whatever that was the reason to start the war it was forgotten, and after several days we seek peace. We were ready to rebuild, and in the long term we'd achieved it, if not that just 2 months of the blackout, automatons turned on ...

Until this day, I still don’t understand, why don’t we suspect about it, if the other things were not able to turn on yet. Excited, we approach to the automatons, only for discover that they did not have good intentions at all.
We don’t understand how this it happening, and for me, it doesn’t matter. The only thing we must to understand, is that we are being exterminated, because unlike us, they never rest in their task. …”
-Chief Commander.


Urban Graffity #1:

..." There is no hope now. The revolution of the machines is finally here..."
-Unkown author.


Urban Graffity #2:


..." They are not what they seem to be, the truth is out there..."
-Unkown author.


.:If you find any mistake in the drafting or misspellings, send me a PM to fix it. Thanks in advance:.


Posted by SmokingFrog - September 5th, 2015


3995539_144143480391_Sinttulo.png

3995539_144143740712_dfsdf.png

3995539_144149580153_steps.gif

3995539_144143936051_fghj.png

3995539_146190045032_Process-2.gif


Posted by SmokingFrog - July 29th, 2014


Hello there!, this is an artwork for BreakPoint, a hack and slash game, i'm developing. Such as I have no idea how to program, I am taking the time to improve the idea and the game mechanics. Meanwhile I'm creating (in a very slowly way) artworks of some concepts of game characters. And maybe for the future kickstarter project.



In this post, I will try to show (my way) to do an artwork, from sketch to the final piece. Hopefully, you will be able to see the different changes that determine the final evolution of the work.
The process will be shown in a reverse direction, from the newest to the oldest, so you can appreciate the latest changes.



Stage 3 - Paint


 

3995539_142815170982_Artwork-2---Paintwork-copy.jpg

(Some zoomings)

3995539_143096119313_xcvb.jpg
 

3995539_143096183561_aaa.jpg

I will show it with low quality :(  

 


Stage 2 - Sketch



2C:: LigthWork:

3995539_142888369431_light.png



2B:: Tonework:

3995539_142888390463_tone.png



 

2A:: Linework:

3995539_142888401152_line.png

 


Stage 1 - Rough



1B:: Ligth-Rough:

3995539_142888408652_lighr.png



1A:: Line-Rough

3995539_142888414211_linr.png

 


Stage 0 - QuickRough



0:: Idea (Best on paper)

3995539_142888426693_sketch.png
 


Posted by SmokingFrog - July 16th, 2014


This will be the second artwork for my project/game.
As it is in a polish period (still in paper), the general idea for now, is to do the artworks (as future awards kickstarter) and to improve my method / technique of digital painting over the course.
 

Rough


3995539_140553161111_robotday2.jpg


Posted by SmokingFrog - June 24th, 2014


3995539_140358287832_Manticore-Refinamiento.jpg

This is taking to much time...


Posted by SmokingFrog - February 5th, 2014


72%_Manticora_sudamericana.jpgIn Process (72%) [still fixing some things..]


Manticore concept: As its biome is in the mountains, has different characteristics than the common: It's built taking some reference of the mountain goats, the cougar or puma (despite the mane), and it doesn't have wings (because otherwise it wouldn't has sense this concept)

>> Need help here, should leave it grayscale or color? If so, what kind of mood?    3995539_139259408832_tarde.jpg or 3995539_139259405251_Test-color---Night.jpg


PD: This is my first file wich will be preparated to print, with a size of a paper A3 (42 x 29,7 cm), at 300 ppi.  Then, I will have to realize how to fit it into the minimum format here. Perhaps fitting it in a blank box. Maybe i don't know yet, far is it to be finish..

 

 


Posted by SmokingFrog - November 9th, 2013


The fact that I am not been too active on newgrounds, is that besides college studies (and personal life), I'm facing a large scale project. This is a game I've been co-producing with a partner. We have closed many of the aspects of it, so I am anxious to present them here.
Unfortunately, as yet we have not been able to register, either the brand or the idea, so I will not be able upload the progress of the game on this site. It's a shame, because for me, the criticisms that could give me here, would serve much to improve several aspects.

Until then, I will try to follow uploading other things, like for example, an animation made ​​for the university, which, before uploading, I'll have to redo all the sounds, because the foleys of sound are a piece of shit.


Posted by SmokingFrog - October 18th, 2013


Rough - ''Eldelbar'', concept art of a character of a rolegame. (Not D&D)

Meanwhile in Argentina...


Posted by SmokingFrog - September 19th, 2013


■ The animation relates a chain of events, produced by the escape attempt of a fly, which is hampered by a closed window.

■ The style of the animation is going to be kind sketchy.
The fact that i still don't have the skills to make a good animation, will lead to the use of planes to complete the actions by operations gestalt of sound. Also, there are no real animations. However, it plays with the idea of the static and the dynamic. Frequent use of textures to create a sense of movement
To give you an idea of ​​what I mean, mix the rhythm of the NG: Evangelion animation, combined with some Tarantino (KillBill) or western planes.

◘ This will be the cover for the animation. I don't know if this will be the name..

Fly's revenge (Still in production)